Smoulder
Ignition keeps enemies burning for an extra 1.5 seconds.
Why this pick
Ignition lasts 1.5 seconds longer. Landing the same ability once gives the damage over time longer to work, without changing how you play.
Ignition lasts 1.5 seconds longer.
Dancing Blaze's follow-up strikes heal for 25 more.
See when an alternative fits better.
Ignition keeps enemies burning for an extra 1.5 seconds.
Ignition lasts 1.5 seconds longer. Landing the same ability once gives the damage over time longer to work, without changing how you play.
While using your ultimate, gain 50 overhealth for each enemy it ignites.
Choose this when you use your ultimate among several enemies. Each enemy ignited by the ultimate grants 50 overhealth.
Colliding with an enemy during Inferno Rush reduces its cooldown by 1.5 seconds.
Choose this when you enter and leave fights by hitting enemies with Inferno Rush. Each collision reduces the cooldown by 1.5 seconds.
Healing from Dancing Blaze's follow-up strikes increases by 25.
Dancing Blaze's follow-up strikes heal for 25 more. The extra healing as you continue attacking helps you stay in close fights.
We checked perk effects, values and conditions against game data, then reviewed the reasons and alternatives. These recommendations interpret when the effects are useful; they are not claims of playtesting every hero. Game data reviewed: 2026-10-12.
English text reviewed: 2026-10-12