Overwatch Perk Guide

Your perk picks

Left and right as in game

01Minor perk

The Best Defense grants 25 overhealth on eliminations, and its overhealth cap increases by 50.

02Major perk

Power Block absorbs projectiles for its first 0.8 seconds.

PERK GUIDE

Effects and reasons

See when an alternative fits better.

01Minor perk

Left · 1

One-Two

Hitting an enemy into a wall with Rocket Punch reloads Hand Cannon and adds 2 extra rounds.

Choose this when

Choose this when you are comfortable punching enemies into walls. A wall impact reloads Hand Cannon and adds 2 extra rounds.

02Major perk

Left · 1

Aftershock

Seismic Slam slows enemies it hits by 40% for 2 seconds.

Choose this when

Choose this when enemies escape after Seismic Slam before you can finish them. Enemies hit move 40% slower for 2 seconds.

How did we choose these perks?Reviewed 2026-10-12

We checked perk effects, values and conditions against game data, then reviewed the reasons and alternatives. These recommendations interpret when the effects are useful; they are not claims of playtesting every hero. Game data reviewed: 2026-10-12.

Contact us if a reason is incorrect.

English text reviewed: 2026-10-12