Angelic Resurrection
After casting Resurrect, Mercy receives 100 overhealth.
Choose this when
Choose this if you often die just after using Resurrect. Casting it grants 100 overhealth.
Guardian Angel gains 30% more range.
The damage boost increases by 5% and also links to a second nearby ally.
See when an alternative fits better.
After casting Resurrect, Mercy receives 100 overhealth.
Choose this if you often die just after using Resurrect. Casting it grants 100 overhealth.
Guardian Angel can reach 30% farther.
Guardian Angel gains 30% more range. You can fly to more distant allies, giving you more escape options.
Caduceus Staff provides 5% more damage boost and connects to a second nearby ally.
The damage boost increases by 5% and also links to a second nearby ally. Boosting one teammate can boost the teammate beside them as well.
Flash Heal gains 1 charge, but its base healing drops by 10.
Choose this when teammates frequently need emergency healing. Flash Heal gains 1 charge, at the cost of 10 base healing.
We checked perk effects, values and conditions against game data, then reviewed the reasons and alternatives. These recommendations interpret when the effects are useful; they are not claims of playtesting every hero. Game data reviewed: 2026-10-12.
English text reviewed: 2026-10-12