Wellspring
Remedy Aura generation increases by 25%.
Choose this when
Choose this when your healing is not enough. Remedy Aura generation increases by 25%.
After you land Binding Chain, you deal 30% more damage to that enemy for 2 seconds.
Healing Kasa bounces one more time, and each bounce adds 10 healing.
See when an alternative fits better.
Remedy Aura generation increases by 25%.
Choose this when your healing is not enough. Remedy Aura generation increases by 25%.
Landing Binding Chain on an enemy increases the damage you deal to that enemy by 30% for 2 seconds.
After you land Binding Chain, you deal 30% more damage to that enemy for 2 seconds. Use it to follow the chain with attacks on the same target. If landing the chain and following up is difficult and you need more healing, choose Wellspring.
Healing Kasa gains an extra bounce, with each bounce adding 10 healing.
Healing Kasa bounces one more time, and each bounce adds 10 healing. You can make use of the extra healing when the kasa can bounce between allies.
While Katashiro Return is active, allies inside Remedy Aura move 20% faster.
Choose this for a team that moves together when you use Katashiro Return. Allies within Remedy Aura gain movement speed.
We checked perk effects, values and conditions against game data, then reviewed the reasons and alternatives. These recommendations interpret when the effects are useful; they are not claims of playtesting every hero. Game data reviewed: 2026-10-12.
English text reviewed: 2026-10-12